![]() ![]() ![]() so then i have to learn to make animation ^^ and radiosity after some years i think. the fact is this kind of render is plastic for me and can be used in a weird proposal. but the fact is AM without radiosity is strange in render. Yes the render of blender is pretty cool. To summarise, I'd say go Blender and keep your A:M 2006 around for specialised uses. Regarding interoperability, A:M really expects you to go all in and doesn't happily act as part of a foreign pipeline, whereas Blender imports and exports a load of formats and you only need to know a smattering of Python to implement support for more. So if lack of decent animation layering/mixing tools has been keeping you away from Blender, that's no longer the case.Ī:M's neat pose system has no counterpart in Blender, but you can emulate it with the same NLA tools, and that would actually be more reliable, because poses don't mix too well with direct manipulation of curves. Blender used to lag far behind in this department, but in the latest release it actually made a huge leap forward, and the coming version (2.75) builds on that further.īlender's nonlinear animation editor is now roughly on a par with A:M's choreography feature-wise (but of course the implementations are totally different). I'll be honest when I first bought a license I wasn't expecting much for the price point, but I was more than happy to find a very capable bit of kit that has never ceased to surprise me as to what it can achieve.Īnimation:Master has very powerful nonlinear animation tools in its choreography mode. I've found the community to be very supportive of one another and criticism is only ever from a constructive stand point. The forums here are a great place for information and support. I picked it up back in 2010 and from mostly just playing around with it I became pretty competent. It does have the advantage of being free though, so there's no reason not to download it and have it on your computer should you ever find the time to learn it.Ī:M is in my opinion the easiest to learn 3D software available. I'd go on record and say Blender is not a software package you can play around with and self learn. I personally found it very cumbersome as a beginner and it has an incredibly steep learning curve, there are lots of tutorials on the web for learning blender and you're definitely going to need to go through them. Check out our Animation Foundations course for the basic principles of animation.From personal experience I'd say Blender is a powerful and probably wonderful piece of software for those who are willing to dedicate time to learning how to use it. Yes, however I should mention that this course does not teach the concepts of animation, but rather shows you the tools and methods for animating with the software. We go over all the basics to make sure you are able to follow along. This course was created assuming you’ve never used the program before. You will have access to the entire course and materials immediately after purchasing. Will I get the whole course right away, or will it be available over a period of time? ![]() You will always have access to all the courses and products you purchase from Bloop. Will I always have access to the class or is it just for a limited time? If you don’t like the course, simply email us and you’ll get a full refund, no questions asked. No worries, the course comes with a 30 day money back guarantee. What hardware do I need? As long as you have a relatively modern computer and can run Blender and connect to the internet, you should be good to go. No, you will have to get Blender yourself, but it’s FREE! Is the software included with the course? ![]()
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